User generated stories are a rather new concept and we are they're still under development. If you've used them during the jam, we would immensely value your feedback. Please use this (very) short form and tell us how your experience was!


Award-winning game designer and writer with experience of both AAA and indie development, including ‘Burnout Paradise’ and ‘Aliens Versus Predator’ (2010). Professor of Creative and Entertainment Games at Breda University of Applied Sciences (BUas), as well as owner of the narrative and game design consultancy Copper Stone Sea.
Photo of Mata Haggis-Burridge
Mata Haggis-Burridge
Games developer and researcher for the Academy of Games and Media (AGM) at Breda University of Applied Sciences (BUas). IGF Student Finalist in 2013 with ‘Atum’. Since then he has worked on multiple games in both commercial entertainment and policy/applied games sectors. His focus is on player personality profiling and the impact of mechanics systems integration on player experiences.
Photo of Thomas Buijtenweg
Thomas Buijtenweg
Full time researcher at Scuola Superiore Sant'Anna and freelance game developer. Winner of the 2019 WorldHaptics Student Innovation Challenge with a project on improving haptic devices to be more appealing for the market, he spends most of his time studying how people interact with digital worlds, with a particular focus on immersive virtual reality.
Photo of Riccardo Galdieri
Riccardo Galdieri